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3D Generalist - Fully Remote | Up to $120/hr

mercor · Remote (United States)

$146k - $250k
Remote
Full-time
Mid

Posted January 21, 1970

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AI Summary

Mercor is hiring a contract 3D Generalist to support AI research labs by guiding model improvement in 3D modeling, texturing, rigging, and animation. The role involves designing real-world 3D tasks, producing reference deliverables, evaluating AI-generated 3D assets, and writing quality-check guidelines including Blender Python scripts. It suits someone with 5+ years of production 3D experience who wants a fully remote, 40-hour/week engagement.

Job Description

About the job

Mercor connects elite creative and technical talent with leading AI research labs. Headquartered in San Francisco, our investors include Benchmark, General Catalyst, Peter Thiel, Adam D'Angelo, Larry Summers, and Jack Dorsey.

Position: 3D Generalist: Modeling, Rigging & Animation (AI Evaluation)
Type:Contract
Compensation:$70–$120/hour
Location:Remote
Commitment:40 hours/week

Role Responsibilities

  • Guide research teams to close knowledge gaps and improve AI model performance in 3D modeling, texturing, rigging, and animation.
  • Design challenging, real-world 3D tasks and produce reference deliverables in formats such as .blend, .fbx, .glb, and .stl.
  • Evaluate AI-generated 3D assets and provide clear feedback on topology, UVs, materials, and animation loops.
  • Develop guidelines and quality checks for 3D work, including scripted checks in Blender Python.
  • Collaborate with other subject matter experts to ensure consistency and accuracy in training data.

Qualifications

Must-Have

  • 5+ years of shipped 3D work at a game studio, animation or VFX studio, or similar.
  • Daily, production-level Blender experience with Maya, 3ds Max, ZBrush, Substance Painter, or Houdini.
  • Python scripting in Blender: experience with scripts or add-ons for production work.
  • Expertise in clean quad topology, UV unwrapping, and PBR metal-rough texturing.
  • Skeletal rigging and skinning with IK/FK controls and looping animation.
  • Fluency with formats: .blend, .fbx, .glb, .usd, .obj, and CAD formats.
  • Hands-on use of generative 3D and image tools.
  • Public portfolio or reel of shipped work on ArtStation, Sketchfab, or a personal site.
  • Ability to engage reliably for at least 40 hours/week.
  • Strong written communication skills.

Application Process (Takes 20–30 mins to complete)

  • Upload resume
  • AI interview based on your resume
  • Submit form

Resources & Support

  • For details about the interview process and platform information, please check:
  • For any help or support, reach out to:

PS: Our team reviews applications daily. Please complete your AI interview and application steps to be considered for this opportunity.

Originally posted on Himalayas

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