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Concept Artist

Reach Game Studios Pty. Ltd. · Remote (Australia)

Remote
Full-time
Entry

Posted January 21, 1970

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Job Description

Concept Artists


Reach Game Studios is looking for concept artists to join the art department and bring ideas to life for the studio's upcoming FPS RPG, GLORY.

Responsibilities:

As a concept artist you will be responsible for:

  • Translating concepts from designers into 2D art designs, including characters and creatures, environments, weapons and armour, and other concepts as required.
  • Work with the 3D team to design concepts that are practical and useful to those artists.

Requirements:

For this role we are looking for:

  • A great showreel or portfolio of concept art in a variety of art style, including sketching, colouring, inking, etc. (No prior shipped are required for this position.)
  • Familiarity of the concept art pipeline for interactive entertainment preferred but not essential.
  • High degree of familiarity with software such as Photoshop, etc.
  • Understand design principles and methodologies, particularly with regards to concept art and how it ultimately becomes in-game art.
  • Excellent written and oral communication skills.
  • Excellent team-working and leadership skills.
  • A passion for videogames, science fiction, RPGs, and/or shooters preferred.

Remuneration:

The position is currently a contract royalty-based position, with view to full-time employment post-launch. Contract amount is competitive and negotiable.

Location:

While we prioritize Australian/New Zealand applicants, we are a remote studio and consider international applications.

Apply:

To apply, please click on the "Apply Now" button below.


Reach Game Studios Pty. Ltd. is a game development studio based in Sydney, Australia. Currently, the studio is working on action FPSRPG Glory. Reach Game Studios is a proudly diverse studio who value staff from all backgrounds and beliefs.


Originally posted on Himalayas

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