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Senior Full-stack Engineer

Flick · Remote

$100k - $200k
Remote
Full-time
Senior
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AI Summary

Flick is hiring a founding full-stack engineer to build the core infrastructure for AI-native filmmaking, spanning the media generation interface and scalable backend systems. The role involves designing media pipelines, architecting real-time stateful APIs, and integrating with AI model and compute providers, while working directly with the founders to shape the product's visual storytelling experience.

Job Description

The Role

As a founding full stack engineer at Flick, you’ll build the core infrastructure powering AI-native filmmaking — from media generation interface to scalable backend systems. You will work directly with the founders, and have the opportunity to shape the future interface for AI visual storytelling.

What you’ll do

  • Design and build scalable backend systems for media generation, storage, and delivery.
  • Architect APIs and services that power real-time, stateful creative workflows.
  • Own end-to-end features across frontend, backend, and infrastructure.
  • Ensure high performance and reliability across complex, async-heavy systems.
  • Build and maintain integrations with AI model providers and compute platforms.
  • Establish strong engineering practices: testing, observability, CI/CD, and code quality.
  • Work closely with product and frontend teams to ship cohesive experiences.

Requirements

  • Strong experience in system design and backend architecture at scale.
  • Proficiency across the stack (e.g. TypeScript/Node, Python, modern web frameworks).
  • Experience building and maintaining production-grade APIs and distributed systems.
  • Deep understanding of performance, concurrency, and reliability.
  • High standards for code quality, testing, and maintainability.
  • Ability to take ambiguous problems and turn them into clean, scalable systems.
  • Startup mindset: ownership, speed, and pragmatism.

Nice-to-have

  • Love films and art.
  • Have been a filmmaker, animator, video editor, game developer before
  • Have experience in AI video generation.
  • Have contributed in open-source projects, and coding for fun outside of regular work.

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